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I imagine that depends on how the gameplay works. If there is a "right" answer to the strategy question, then it's a programming challenge and your code sharing objection seems about right.

OTOH if the coding itself is pretty lightweight and the strategy itself is what matters, code sharing might not be a problem. It would also be good for code learners. I think one of the challenges in learning to code today is the difficulty of fining projects where you can get dozens or hundreds of hours using fairly basic programming.



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