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Unless you are standing still (like sitting or playing Beat Saber), that cable really is annoying. You can't spin around for instance.

As for wireless communication. I also thought it would be easy, but the lack of options despite the demand in the Oculus Rift / HTC Vive days proved otherwise. There have been some attempts, some worked, none of them great, and they usually involved hot hardware and batteries.

Steam Frame is apparently the best at being a wireless, PC-driven headset.

As for standalone functionality, my guess is that a headset hardware powerful enough to deliver a good wireless PC VR experience is powerful enough to work as a standalone headset for less demanding applications.

 help



I had a TP Link wireless adapter (I think that was the name) for my HTC Vive. I was kind of skeptical going in, but it worked shockingly well--no detectable added latency. The only thing I lost was the ability to use the Vive's camera, which I think was just a software issue of some kind.



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