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I've been astounded by how many older games are suddenly getting surprisingly good VR ports/mods (I suspect AI-assisted tooling is playing a role in some of this) There's a youtuber Beardo Benjo who has been documenting a bunch of them where some are tethered to a PC while others have been ported to run natively on the Quest.

A few of the more interesting ones, newest to oldest:

Left 4 Dead VR [9/14/2026]: https://www.youtube.com/watch?v=r-blXLU_oy8

DOOM [9/11/2026]: https://www.youtube.com/watch?v=AkxVI2KEKrk

Call of Duty Zombies VR [9/2/2026]: https://www.youtube.com/watch?v=h9VjFpInLiU

Dead Island 2 VR [8/28/2026]: https://www.youtube.com/watch?v=notfg5bjUdM

The Simpsons: Hit & Run VR [8/26/2026]: https://www.youtube.com/watch?v=UQJZKjkRzyI

GTA: Vice City VR [8/18/2026]: https://www.youtube.com/watch?v=tH5k5Un8_HE

The Legend of Zelda: Ocarina of Time VR [8/6/2026]: https://www.youtube.com/watch?v=fzhbhrotI1Q

Cyberpunk 2077 VR [8/4/2026]: https://www.youtube.com/watch?v=wXho2LdD1qo

The Legend of Zelda: Breath of the Wild VR [5/17/2026]: https://www.youtube.com/watch?v=F0Mpqk2X3ww

Pokémon VR [9/1/2026]: https://www.youtube.com/watch?v=ZlEl1IVU8PA

Ready or Not UEVR Mod [9/8/2025]: https://www.youtube.com/watch?v=QnGfQBQJP8Y

 help



Hopefully they have solved the issues but... the only times I got VR sickness from VR is

(1) trying GTA5 in VR using a patch. It was amazing once the game gave me control. But by that time I was already sick from the unskippable in game intro

(2) Breath of the Wild - Labo version. When Nintendo came out with a cardboard holder for Switch and a VR option for BotW, I tried it. The fact that it wasn't designed for VR made me sick really fast

I was surprised by both. I'd played 100s of hours of VR by that point and no sickness. Both of those games made me feel seriously ill and it took a while (30-60 minutes?) to recover.


Some of the Resident Evil series is in VR, and is also very good.

https://github.com/praydog/REFramework




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