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This has gone a long way from the first demos, but in a way it kind of fell back to a fairly standard model of computing: ie this looks like a reactive visual programming environment with a real-world user interface sitting on top of it.

Looking at the demos, the real world objects look mostly like standard user input on a computer (knobs, buttons, textarea, pointers, etc.) - using actually 3d printed models of houses in a wind simulation is fun, but would you print another house for each iteration of the design? what's the point here? - and the papers laid out really are Observable cells.

This aimed to be some kind of paradigm change, but it just ends up being Excel-on-a-table.

Being a fan of Excel/Observable myself, I see it as something great though, just not ground-breaking.



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