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> but often not true for other kinds of workflows.

Examples? I mean, there are some broken tools (EDA toolchains are famous for this) that generate multiple files with a single program run, which make can handle only with subtlety and care.

But actual tasks that make manages are things that are "expensive" and require checkpointing of state in some sense (if the build was cheap, no one would bother with build tooling). And the filesystem, with its monotonic date stamping of modifications, is the way we checkpoint state in almost all cases.

That's an argument that only makes sense when you state it in the abstract as you did. When it comes down to naming a real world tool or problem that has requirements that can't be solved with files, it's a much harder sell (and one not treated by most "make replacements", FWIW).



> Examples?

Anything where the relevant state lives in a database, or is part of a config file, or is an event that doesn't leave a file behind (like sending a notification).


Like, for example?

To be serious, those are sort of contrived. "Sending a notification" isn't something you want to be managing as state at all. What you probably mean is that you want to send that notification once, on an "official" build. And that requires storing the fact that the notification was sent and a timestamp somewhere (like, heh, a file).

And as for building into a database... that just seems weird to me. I'd be very curious to hear about systems that have successfully done this. As just a general design point, storing clearly derived data (it's build output from "source" files!) in a database is generally considered bad form. It also introduces the idea of an outside dependency on a build, which is also bad form (the "source" code isn't enough anymore, you need a deployed system out there somewhere also).


I need to send an email every time a log file updates, just the tail, simple make file:

  send: foo.log
          tail foo.log | email

  watch make send
Crap, it keeps sending it. Ok, so you work out some scheme involving temporary files which act as guards against duplicate processing. Or you write a script which conditionally sends the email by storing the hash of the previous transmission and comparing it against the hash of the new one.

That last option actually makes sense and can work well and solves a lot of problems, but you've left Make's features to pull this off. For a full workflow system you'll end up needing something more than files and timestamps to control actions, though Make can work very well to prototype it or if you only care about those timestamps.

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Another issue with Make is that it's not smart enough to know that intermediate files may change without those changes being important. Consider that I change the comments in foo.c or reformat for some reason. This generates a new foo.o because the foo.c timestamp is updated. Now it wants to rebuild everything that uses foo.o because foo.o is newer than those targets. Problem, foo.o didn't actually change and a check of its hash would reveal that. Make doesn't know about this. So you end up making a trivial change to a source file and could spend the afternoon rebuilding the whole system because your build system doesn't understand that nothing in the binaries are actually changing.


How would you fix that with your preferred make replacement? None of that has anything to do with make, you're trying to solve a stateful problem ("did I send this or not?") without using any state. That just doesn't work. It's not a make thing at all.


Lisper was replying to the OP who suggested using Make for general workflows. Make falls apart when your workflow doesn't naturally involve file modification tasks.

With regard to my last comment (the problem with small changes in a file resulting in full-system recompilation), see Tup. It maintains a database of what's happened. So when foo.c is altered it will regenerate foo.o. But if foo.o is not changed, you can set it up to not do anything else. The database is updated to reflect that the current foo.c maps to the current foo.o, and no tasks depending on foo.o will be executed. Tup also handles the case of multiple outputs from a task. There are probably others that do this, it's the one I found that worked well for my (filesystem-based) workflows.

With regard to general workflows (that involve non-filesystem activities), you have to have a workflow system that registers when events happened and other traits to determine whether or not to reexecute all or part of the workflow.


I mean you're just describing make but with hashes instead of file modification times. It's probably the most common criticism of make that its database is the filesystem. If file modification times aren't meaningful to your workflow then of course make won't meet your needs. But saying the solution is 'make with a different back-end' seems a little silly, not because it's not useful, but because they're not really that different.

GNU make handles multiple outputs alright but I will admit they if you want something portable it's pretty hairy.


I love Tup, and have used it in production builds. It is the optimal solution for the problem that it solves, viz, a deterministic file-based build describable with static rules. To start using it, you probably have to "clean up" your existing build.

I don't use it anymore, for several reasons. One is that it would be too off-the-wall for my current work environment. The deeper reason is that it demands a very static view of the world. What I really want is not fast incremental builds, but a live programming environment. We're building custom tooling for that (using tsserver), and it's been very interesting. It's challenging, but one tradeoff is that you don't really care how long a build takes, incremental or otherwise.


    send: foo.log
          tail foo.log | email
          touch send


Correct, that works for this example. But if you have a lot of tasks that involve non-filesystem activities you'll end up littering your filesystem with these empty files for every one of them. This can lead to its own problems (fragility, you forgot that `task_x` doesn't generate a file, or it used to generate one but no longer does, etc.).


> you'll end up littering your filesystem with these empty files for every one of them

These files are information just like files that are not empty.


You're misusing make here. This should be a shell script or a program that uses inotify/kqueue, or a loop with sleeps and stat calls.


just make "send" not be a phony target.

How about "touch send"?

Now "touch -t" will allow you to control the timestamp.

md5sum, diff would be your friends.

Anyway, my C compiler doesn't provide that info, anyway.


What about, for example, a source file that needs to be downloaded and diffed from the web? What about when you need to pull stuff from a database? You can hack your way around but it's not the most fun.


WRT the web file, curl can be run and only download a file if the file has been modified after the file on disk.

DB are harder (yet possible) but not a common request that I’ve seen.


curl -z only works if the server has the proper headers set - good luck with that. The point is, it's great to be able to have custom conditions for determining "needs to be updated", for example.


You can always download to a temporary location and only copy to the destination file if there is a difference. You don't need direct support from curl or whatever other tool generates the data.




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